Corona, Google Play apps and 64-bit

Corona, Google Play apps and 64-bit

Google has set a date of August 1, 2019 for all apps to be updated to 64bit. Currently Corona only supports building 32-bit apps. Our engineering team is working to convert our build process to support 64-bit for Corona apps, but this is a very complex process with many parts that have to be updated. iOS apps are already 64-bit.

We cannot provide a date at this time when this will be complete, but we are very aware of the looming deadline and that you need time to update your apps in advance.

Please follow the discussion in our forum post for this topic: https://forums.coronalabs.com/topic/74839-google-play-64-bit-requirement/

We will update you when we know more.

In the mean time, you should have gotten an email from Google offering you an opportunity to take a survey about this process. It might be helpful to fill out this survey and let them know you’re being held up by third-party SDKs. You can see an example of the survey here:

You can subscribe to the forum post to get email notifications as more content is posted there. We will also update the blog here with updates as they become available.

To see our progress, you can check out gradle branch from the open source version of Corona from our GitHub and build a Gradle-based 64-bit version of Corona. We’re working on integrating this build system into Corona Simulator/Native and supporting existing plugins and settings.

UPDATE: gradle branch was merged into master.

Rob Miracle
[email protected]

Rob is the Developer Relations Manager for Corona Labs. Besides being passionate about helping other developers make great games using Corona, he is also enjoys making games in his spare time. Rob has been coding games since 1979 from personal computers to mainframes. He has over 16 years professional experience in the gaming industry.

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