New community plugins: NFC, VoIP, DreamIo and more

New community plugins: NFC, VoIP, DreamIo and more

Corona PluginsOur community of developers is a major part of what makes Corona so awesome. Many of our developers have put a ton of hard work into all kinds of projects and enhancements. In case you missed these discussions in the forums, here are some of the newest community-made plugins available in the Corona Marketplace.

Near Field Communications (NFC)

Spiral Code Studios released a plugin that lets you access your device’s NFC system. NFC is used for payment processors, device-to-device communications, and other functions where having one device in close proximity to another device may be beneficial.

This is an Android-only plugin since Apple does not currently allow access to the NFC chip. Also, at this time, it only supports NDEF tags. Finally, you’ll need Corona SDK Daily Build 2016.2869 or later to use it.

To get started, activate the plugin and proceed to the documentation.

Twilio (VoIP)

Twilio is an Android plugin created by Deleur Apps that lets your app make Voice-over-IP phone calls (VoIP). Including this plugin lets you incorporate voice chats between two clients or call any phone number in the world. To get talking, sign up with Twilioactivate the plugin, and view the documentation for implementation details.

Physics Body Editor

Scott Harrison has provided a plugin that uses output from the Physics Body Editor to produce usable code for the Corona’s physics engine. Using this, you can easily create complex physics bodies, including concave bodies, that work with Box2D physics. If this plugin could be valuable to you, activate it and examine the documentation.

DreamIo

Scott Harrison has also provided a plugin for DreamIo, a simple service that offers cross-platform leaderboards for your app. If you need leaderboards to work on all platforms, this is a good solution to consider. Start by activating the plugin and read the documentation about how to use it.

Photo Lib Plus

Deleur Apps is back with a helpful photo library plugin. This plugin lets you get a list of images from your photo album, copy those images to your app’s sandbox, and make thumbnails for images. To begin, activate the plugin and read its documentation.

Conclusion

Corona Labs is very proud of our community of developers and the creative ways they have chosen to help expand our platform!

If you have an idea for a plugin, you can contribute too. Corona SDK users can easily build Lua plugins, and if your idea involves a native feature, upgrade to Corona Enterprise to begin creating more advanced plugins.

Join us in forums to discuss our community-built plugins. What would you like to build?

Rob Miracle
[email protected]

Rob is the Developer Relations Manager for Corona Labs. Besides being passionate about helping other developers make great games using Corona, he is also enjoys making games in his spare time. Rob has been coding games since 1979 from personal computers to mainframes. He has over 16 years professional experience in the gaming industry.

7 Comments
  • scottrules44
    Posted at 19:36h, 23 June

    Game kit does not work for me 🙁

  • scottrules44
    Posted at 21:01h, 23 June

    Also is their any analytics for plugins? While I am asking this question how are paid plugins coming, I love free plugins but I think a lot more features would be added with paid plugins?

  • Warren Fuller
    Posted at 08:15h, 24 June

    This is great news Rob but the GameKit plugin does not appear in the Corona Marketplace and the activate plugin link says “Access Denied”

    • Scottrules44
      Posted at 11:45h, 24 June

      Same here, great work on the plugin though 🙂

      • Scottrules44
        Posted at 11:49h, 24 June

        Just to clarify I can not access the game kit plugin. I see my plugins fine

        • Rob Miracle
          Posted at 11:54h, 24 June

          The GameKit plugin isn’t live yet. It should be coming soon. There is some final testing that we need to do.

  • Scottrules44
    Posted at 11:51h, 24 June

    I just noticed the edit