Great game development tips: May 2017

Great game development tips: May 2017

GameEdition512There are many aspects involved in building a great, successful game. We’ve picked out a few posts from around the interwebs which may help you achieve your goals!

It’s all a (Game) Balancing Act

Game balance is one of the most critical things a developer can do to make sure a game is playable. Just like Goldilocks, you don’t want it to be too easy or too hard, but “just right.” This article from Antlion Audio hits many key components of balance.

5 Cost Effective Ways to Market Indie Game Apps

We turn to an article by Naman Kapur of ShepHertz where he discusses various techniques which can help you market your game without spending a fortune.

Video: 5 trailer takeaways from Flinthook

Part of your game marketing should include a good video trailer, but what should you include in your trailer? In this post by producer M. Joshua Cauller, he breaks down the trailer for a platformer game and talks about why certain elements are important.


We hope these game development topics can help you achieve success with your next game!

Rob Miracle
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Rob is the Developer Relations Manager for Corona Labs. Besides being passionate about helping other developers make great games using Corona, he is also enjoys making games in his spare time. Rob has been coding games since 1979 from personal computers to mainframes. He has over 16 years professional experience in the gaming industry.

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