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Today, we are shipping a new public release (2015.2731) for Corona SDK, Corona Enterprise, and CoronaCards. A major theme for this year was new platforms. With this release, we spent a lot of time in the plumbing, so that we could have a solid foundation to support Mac Apps and Win32 Apps (currently in beta). Here are some highlights on what's new in this release: OS X and Windows Desktop App builds (beta). iOS device builds now target iOS 9.0 SDK. Workflow/productivity improvements to device build dialog on OS X Simulator (see figure below) Windows: Added basic support for native TextField and TextBox. Manual texture loading/management via...

On today's Corona Geek Hangout we wrapped up our "Monsters Need Coins", game development series with a look at how to create a self-contained visual editor to quickly design game levels. Ed Maurina walked us through the editor's user interface, showed us how to go from an 8x8 grid to a working game level in less than a minute, and walked us through the roughly 1000 lines of code used to create the editor. Download the full source code for the game and the visual game editor to see who everything works....

Welcome to the latest installment of From the Forum. In this series, guest blogger Alex Jackson highlights outstanding threads from the Corona Forum. The goal is to bring attention to the most captivating, interesting, and thought-provoking discussions taking place in our very own backyard....

We have a few exciting new plugins available on the Corona Store: Collision calculation made simple, a 2D vector math library, and a module for time-based animations. Please visit the store to activate plugins, or to submit a plugin yourself. 1. Collision Calculator By Roaming Gamer This plugin allows users to generate a calculator 'object' that then allows them to easily configure collisions using names instead of numbers. [crayon-5f8e11c9554a0296960865/] Check it out on the Corona Store. 2. Math2d By Roaming Gamer The math2d plugin provides a set of standard 2d vector math operations, including: addition, subtraction, difference, dot, cross, angle2Vector, vector2Angle, length, squared length, and normalize. Check it out on...

On today's Corona Geek Hangout we talked with Dean Murphy, developer of Crystal, a popular iOS 9 ad blocker. Dean talked about why he decided to create an ad blocker and what kind of response he has seen from consumers. We also discussed ad blocking from the perspective of the consumers, advertisers, and content creators. Dean shared some interesting stats and insights into why consumers are deciding to block ads and what Crystal is doing to give consumers more control....

Welcome to the latest installment of From the Forum. In this series, guest blogger Alex Jackson highlights outstanding threads from the Corona Forum. The goal is to bring attention to the most captivating, interesting, and thought-provoking discussions taking place in our very own backyard....