Corona Labs will soon be making updates to the plugin framework to improve how plugin developers can handle plugin dependencies for Android. Read further to understand these changes....
Welcome to the latest installment of From the Forum. In this series, guest blogger Alex Jackson highlights outstanding threads from the Corona Forum. The goal is to bring attention to the most captivating, interesting, and thought-provoking discussions taking place in our very own backyard....
Can an Internet meme be turned into a successful, compelling game built with Corona? For BorderLeap, the answer was "yes!". Read further to learn about "Alpha Omega."...
In this tutorial, we'll discuss how to create Android app builds and how to use the keytool utility, along with how to generate a keyhash or SHA1 signature for various services like Facebook and Google Play Game Services....
Starting in the most recent public build, all Corona developers can now opt to use two new widget themes in their projects. These new themes are styled after the Android "Holo Light" and "Holo Dark" themes which are commonly found on Android devices running recent versions of the OS....
A few weeks ago, we introduced the beta of CoronaViewer for iOS. (If you haven't seen this yet, check out the video in the original CoronaViewer post.)
Now, we are making a beta available for Android as well. Previously, you could preview your project on multiple devices for a single OS, e.g. iPhone and iPad. Now you'll be able to preview your app across multiple OS's and multiple devices — simultaneously!...
Riding on the coattails of Streetfood Tycoon, a game that’s enjoyed 9M+ downloads, developer Erick Garayblas partnered with graphic artist Ryan Sumo to launch Elevator Joe in September 2013....