21 January 2013
Corona feature requests and feedback
We're excited to announce a new feature request/feedback tool that will help us be more responsive to the needs of Corona developers....
21 January 2013
We're excited to announce a new feature request/feedback tool that will help us be more responsive to the needs of Corona developers....
18 January 2013
As the co-founder of Lamplighter Games, Andy Minkstein writes on developing this week's App of the Week winner, Vidburn. When first released, Vidburn was pegged the ‘Snapchat of video’ however the same day of Vidburn's launch, Snapshat added video functionality to their own app. Check out Andy's tips for building a video-based app in record time, and his experience working with Corona Enterprise. ...
17 January 2013
Boolba Labs is a Russia-based game studio that's been using Corona SDK for over two years. In the winter of 2012, Boobla Labs' CTO, Anton Rutkevich, was invited to speak at Android MobileOptimized on his team's experience with cross-platform development using Corona SDK. At the event, Anton spoke to a room of budding developers on the benefits of Corona and his team's Corona-built apps and games. ...
16 January 2013
It's Wednesday and time for another FAQ session. Here are some frequently asked questions about using custom fonts in Corona....
14 January 2013
During this week’s Corona Geek hangout we talked with special guest Stian Saunes from 10FINGERS AB about their Corona SDK focused digital magazine, Corona Paper. Also joining the show was Brent Sorrentino, Corona Labs forum ninja. Brent educated us about Global Game Jam, which is coming up at the end of January. We also shared a bunch of announcements about upcoming Corona events, so be sure to listen to see if something is happening in your area....
14 January 2013
Vidburn is the ideal way to capture and share your most creative, silly and provocative moments without leaving a digital trace. Recently featured in Gizmodo and Business Insider, Vidburn is a free app for your iPhone that allows you to flex your creative muscle....
11 January 2013
The past year included a goldmine of incredible Corona-made apps and games. Each week, our team picked one great app from the bunch to recognize as the Corona App of the Week. Starting in June, we crowned one App of the Week winner with the App of the Month title, based on the community's vote. Each month, we witnessed hundreds of passionate game players, app users, and Corona community members cast their vote for the most deserving app....
11 January 2013
Knowing where you've been is just as important as knowing where you are going. That's why I like to write up a recap of the week. It helps remind me of what was accomplished during the week and hopefully it helps you catch up on anything you might have missed. This week's recap is going to be a little different because on Monday it was officially announced that Corona Geek joined Corona Labs family. So in today's recap I want to share with you what that means to me and what it will mean for the Corona community....
10 January 2013
On Monday's hangout we'll be talking with Stian Saunes from 10FINGERS AB about Corona Paper, the digital magazine devoted to mobile development using Corona SDK. Stian Saunes, one of Corona Paper's Technical Editors, is going to tell us where the idea for the magazine came from, why a mobile app studio is also creating a magazine, and what we can expect to see in future issues....
10 January 2013
As the App Store tops 775,000 apps, discoverability is getting tougher and tougher, especially for indie developers. To help address this issue, we’re excited to announce that we’ve partnered with Iddiction, a leading distribution and discovery platform for mobile apps. Iddiction works to promote and monetize awesome mobile content from talented indie developers and global game studios....